
I attended Scott Robertson's "Design and Rendering" workshop at Red Engine Studios (where I attend classes) this past weekend. An Amazing amazing workshop! And I'm always happy when Concept Designers are nice people as well (like Charlie Wen...what a sweetheart!)! He taught us a few tips about reflections, rendering metals and about what is important as a concept artist. Coming from a lighting and photography background, a lot of it was revision, but it was incredible that all these artists are being introduced to this information.
He said among students, he often doesn't see time spent on rendering (ie everything looks the same material) and just a bad@$$ design. One student was saying that's kind of Hollywood's fault because of all the remakes, but as he said, there are ways (for example, the Iron Man 2 suit) that a designer repackages a design into something new (um..it's your JOB! LOL). I have a fascination with realism. I get frustrated because I just want everything I paint to look real. And it's excruciating because I know it will never look real because then it will just be..um..reality (?) or reality-simulacra (to be Post-modernist). So I'm just focusing on shapes, ideas and material rendering. It would be so kick@$$ to be a concept designer one day. Or a goat-drawer (since I have a fascination with drawing fur on goats..lol). Anyways, enough rambling...I was thinking about the LAPD (LOL) when I drew this..something about my disdain for them and the metaphor of 'prey'. LOL.
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