Sunday, June 1, 2014

more files

This is just end of term VWX stuff.
Taking this class till I get really good. We also made a lamp in my other class, but I didn't upload it; didn't have the time. Maybe next week. My teacher's working on this movie with blue people (that I didn't see the first part of), and he talks about something which I think is of such great importance; the disconnect between designers today and the people who make/ build stuff. He's VERY VERY good at what he does, but also incredibly anal, which is great. He has a very high standard of expectations. If you don't exactly get what he is teaching, it becomes very clear pretty quickly, and you can become frustrated, because you HAVE to understand. But it's how you grow.
 It really makes me wonder; how can you be a good designer if you've never built anything? Doesn't make sense to me at all, so I plan to balance both aspects of my life. Plus, I can keep doing this for the rest of my life (both design and building). It's like the schools are so eager to churn out people who call themselves designers that they don't care that they are grossly unprepared to deal with real world problems. Oh, wait, that's because that stuff takes time and experience. It's just like the people who want to be g#me artists or whatever, and they don't even know the fundamentals of drawing and painting or haven't done a lot of life drawing. Can you even call yourself an artist or designer if you don't observe the world around you and are constantly curious? I used to think that was in the very definition of that world; these were the kids who were always asking "Why?" and challenging the very universe. Some became engineers and scientists and built great things within the rules of logic, and others became artists and designers, challenging the confines of non-logic. Oh well.






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